Module 1: The Design Thinking Framework — Impact Lab: Design Thinking for Changemakers
IMPACT LAB · DESIGN THINKING FOR CHANGEMAKERS

Module 1: The Design Thinking Framework

A way to solve problems that starts with understanding people — not just guessing at an answer.

20-slide instructional deck
10-question knowledge check
Video walkthrough
Hands-on group exercise
Instructional Deck

Slide Deck for This Module

📑 Prefer the offline version? The full 20-slide deck is also available as module1_framework.pptx.
Watch

Introduction to Design Thinking

An open-source video from MIT introducing design thinking and why it starts with real people, not quick guesses. — Watch on YouTube →
Hands-On Practice

Small Group Exercise

⏱ 20–30 minutes 👥 Groups of 3–4

Frame a Problem in 20 Minutes

This activity lets your group try all three phases of the framework in miniature, using a problem from your own school or community.

Materials

  • Sticky notes or index cards
  • Markers
  • A timer

Steps

  1. Empathy (5 min): As a group, list 5 things that bug you or people around you during a normal school day.
  2. Frame (3 min): Pick one and turn it into a “How might we...?” question.
  3. Define (3 min): Write one sentence: “[Person] needs a way to [need] because [reason].”
  4. Ideate (5 min): Brainstorm at least 8 possible ideas — no judging allowed yet.
  5. Pitch (4 min): Pick your group's favorite idea and explain it to another group in one minute.

Debrief Prompt

Which phase felt hardest for your group — Empathy, Ideate, or Pitch — and why do you think that is?

Knowledge Check

10-Question Quiz

Please enter your school, your name, and your teacher's name before submitting.
Answer all 10 questions, then submit for your score.
Question 1 of 10
What are the three phases of the design thinking framework?
This framework has three phases: Empathy, Ideate, and Pitch.
Question 2 of 10
Which step's guiding question is “Who is the user?”
Empathize is about understanding the needs of the person you're designing for.
Question 3 of 10
Which step's guiding question is “How might we...?”
Frame opens up a problem with a “How might we...?” question.
Question 4 of 10
Which two groups are famous for helping make design thinking popular?
IDEO, a design company, and Stanford's d.school helped make this way of thinking popular.
Question 5 of 10
“Opening up ideas” (divergent thinking) means:
Opening up ideas means coming up with as many as you can before picking one.
Question 6 of 10
Which statement is true about how the process moves?
Design thinking loops back — teams often revisit earlier steps as they learn more.
Question 7 of 10
Which two steps make up the Ideate phase?
The Ideate phase contains the Ideate and Prototype steps.
Question 8 of 10
“Choosing the best idea” (convergent thinking) means:
Choosing the best idea means picking the strongest one after coming up with many ideas.
Question 9 of 10
Which skills matter most during the Pitch phase?
The Pitch phase uses paying attention to detail, not giving up, and clear communication.
Question 10 of 10
True or False: Only artists and designers can use design thinking.
False — anyone can learn and use design thinking, not just artists or designers.

Van Robotics · Impact Lab: Design Thinking for Changemakers · vanlearning.com